Devlog #11: Not a whole lot of progress, but a little
The Waker » Devlog
Hello, I only spent about half an hour on this today, but I did a little bit of work on the enemy pathfinding and detection system. Not really much more to say than that, unfortunately.
I also don't think I will have much time tomorrow since I have some stuff I need to do for the flight computer for my university's rocket team. However, my goal to get this game done is to at least do something each day, as well as write about it and post it as a devlog, no matter how small it is.
Okay, see you tomorrow!
The Waker
A dungeon-crawler of sorts in the very earliest stages of development
| Status | In development |
| Author | neyoe_j |
| Genre | Adventure |
| Tags | Indie, monogame, No AI, Pixel Art, Singleplayer, Top-Down |
More posts
- Devlog #27: Late night coding10 hours ago
- Devlog #26: I am not dead1 day ago
- Devlog #25: Sorry, nothing again today39 days ago
- Devlog #24: More UI for corpses40 days ago
- Devlog #23: Start of corpse UI41 days ago
- Devlog #22: Uni work got in the way41 days ago
- Devlog #21: Today I did nothing because I was playing Baldur's Gate 343 days ago
- Devlog #20: Little bit of UI44 days ago
- Devlog #19: Enemy attacks45 days ago
- Devlog #18: Yet another nothing day, unfortunately46 days ago
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